Said case takes place in the backwater Louisiana town of Le Carré, and involves the murder of a young, beautiful woman called Lise Clarkson. Serving as both a sequel and a prequel to the original title, Deadly Premonition 2 kicks things off in suitably nutty fashion and centers on a retired, stoned-out-of-his-mind York under investigation for a case long thought to be closed. In many ways, it profoundly changed the way I - and many others - view the medium as a whole. The strange thing is, for a murder mystery about an idiosyncratic FBI agent who has a penchant for coffee, cigarettes and 80’s B-movies, Hidetaka Suehiro’s rough-around-the-edges fourth-wall-breaking crime-thriller harbored a deep, meaningful story that not only emotionally resonated with fans, but skewered our preconceptions of what makes a game, well, good. Seriously, you really do either love it or hate it. Frankly, to call Deadly Premonition the marmite of video games would be a massive understatement. Not only did 2010’s Xbox 360 exclusive earn a prestigious spot in the Guinness World Records for being the most critically polarising video game of all time, but it also went on to become a legit cultural phenomenon that was later ported to the PC, PlayStation 3, and the Nintendo Switch. Few video games have managed to build up as much of a cult following as Access Games’ critically divisive open-world survival horror opus, Deadly Premonition.
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